As winter break slowly draws to a close, I look back on it and realized I have accomplished almost exactly none of the things I wanted to accomplish. What I did end up doing was struggling with getting PC games to play on a Mac, and then struggling even further with Portal’s fan-made “unofficial prelude”. That game is completely the opposite of Portal. Difficult. Frustrating. But, speaking as a proud member of its extremely tiny target audience, addicting and fun.

Unlike Portal, the game design is atrocious. Often you’ll walk into a chamber to encounter an object or setup that you’ve never seen before, and it’s only trial and error (and a lot of quicksaves) that will get you to the end of each level. Portal trains the player; Portal: Prelude dumps the player in an unfamiliar situation and kills him if he takes one step out of line.
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